Post by Thierry on Apr 10, 2006 15:15:45 GMT -5
Now, if you dont want to be a hero and weild a keyblade, you can always controal the heartless at your weim. But..inorder to controal them...you must either...
A) Join Orginzation XIII
or
B) Go through a series of tests.
Only a member from Orginazation XIII can but you through the test. What they make you do is completly up to them.
15 Hp
15 MP per level
Skills:
-Level 1 skills (Can only be accessible when you reach level 5-10)
-Summon: Allows the user to summon 2 heartless at their side
MP Cost: All
-Oblivion: Launches a ball of dark engery at your oppoent.
-Into the Darkness: Allows the user to teleport to a safe area for one turn.
-Black Flame: Allows the user to launch a ball of dark flame.
MP Cost: 5
-Dark Haste: Increases Movement speed and attack speed. For the user, and the party for 3 turns.
MP Cost: All
-Dark Healing: Allows the user to restore 5 HP to them, and the party.
MP Cost: All
-Explosion: A attack that sends a chain of dark engery explosions at your opponet.
MP Cost: All
-Berzerk: Allows the user to increase attack strength for one turn.
MP Cost: All
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-Level 2 skills (Can only be accessible when you reach level 10-20)
-Summon: Allows the user to summon 4 heartless at thier side
MP Cost: All
-Obliterate: Launches 4 dark balls of energy at your opponet.
MP Cost: 20
- Black Fira: Launches a combo of powerfull fire balls at your oppoent. (Launches 4)
MP Cost: 20
-Dark Hastera: Greatly increases movment, and attack speed for the entrie battle ( Can be stoped once the user runs out of MP)
MP Cost: All
-Dark Cura: Restores half of the users, and the partys HP
MP Cost: All
-Dark Explosion: Increases the number of explosions sent at your oppoent (Can only send 5 explosions toward your oppoent, consumes half of the users HP)
MP Cost: All
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-Level 3 skills
*For the level 3 skills, the Heartless Master can obtain the Swordsmen, Mage, and Twinbladers Level 3 skills, since the keyblade masters can do the same, so it makes it fair*
A) Join Orginzation XIII
or
B) Go through a series of tests.
Only a member from Orginazation XIII can but you through the test. What they make you do is completly up to them.
15 Hp
15 MP per level
Skills:
-Level 1 skills (Can only be accessible when you reach level 5-10)
-Summon: Allows the user to summon 2 heartless at their side
MP Cost: All
-Oblivion: Launches a ball of dark engery at your oppoent.
-Into the Darkness: Allows the user to teleport to a safe area for one turn.
-Black Flame: Allows the user to launch a ball of dark flame.
MP Cost: 5
-Dark Haste: Increases Movement speed and attack speed. For the user, and the party for 3 turns.
MP Cost: All
-Dark Healing: Allows the user to restore 5 HP to them, and the party.
MP Cost: All
-Explosion: A attack that sends a chain of dark engery explosions at your opponet.
MP Cost: All
-Berzerk: Allows the user to increase attack strength for one turn.
MP Cost: All
---------------------------------------------------------------------------------------------------------------------------------
-Level 2 skills (Can only be accessible when you reach level 10-20)
-Summon: Allows the user to summon 4 heartless at thier side
MP Cost: All
-Obliterate: Launches 4 dark balls of energy at your opponet.
MP Cost: 20
- Black Fira: Launches a combo of powerfull fire balls at your oppoent. (Launches 4)
MP Cost: 20
-Dark Hastera: Greatly increases movment, and attack speed for the entrie battle ( Can be stoped once the user runs out of MP)
MP Cost: All
-Dark Cura: Restores half of the users, and the partys HP
MP Cost: All
-Dark Explosion: Increases the number of explosions sent at your oppoent (Can only send 5 explosions toward your oppoent, consumes half of the users HP)
MP Cost: All
---------------------------------------------------------------------------------------------------------------------------
-Level 3 skills
*For the level 3 skills, the Heartless Master can obtain the Swordsmen, Mage, and Twinbladers Level 3 skills, since the keyblade masters can do the same, so it makes it fair*